It's not that bad imo, especially when you consider that ranged skills are inherently stronger than melee skills at clearing maps and clearing maps is what people will tend to build for in sc tradeProjectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. 5m dps. If Point Blank is allocated, it is a roughly 1. So you probably could tune the build for it to still hit your feet, but idk for sure. 22In this video I go over a potential use for the new Return Projectile Support that. 21 to see what happens to TS, it used to be that the secondary projectiles dont return but the primary ones do, so it would only be a significant dps boost when paired with sniper's mark since the split turns into tornado far from the target, for only little chance at shotgunning. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. Returning Projectiles deal 75 % less Damage with Hits and Ailments 40 % chance to keep each caught Projectile fired with Whirling Blades Base duration is 12 seconds Returning Projectiles Pierce all Targets Projectiles Return to you from final target (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Snipers marks splits are at 100% damage. Requires a Dagger or Claw. Level: 1–20. This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. 21 Simplified projectile returning. There has been one thing added that is. 1. -----Stream and social media-----Streaming daily at 11:00 am U. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. . Every lightning trap already invests in pierce. 5% “MORE damage. Level: 1–20. 00 sec. A physical based projectile spell that launches several projectiles in an arc in front of the caster. Return Projectile Support Creates A New Potential League Starter | PoE 3. What madness comes to mind on self cast projectile builds, ethereal knives etc? nimis was very strong on release and enabled all projectiles to benefit, this support does too and. As part of this expansion's metagame rebalance, GGG has introduced 14 new support gems. AoE breakpoints : The base radius of the skill is 18. Vengeant Cascade makes your primary projectiles return. Some gameplay situations become very difficult without the ability to use movement. Supports projectile skills. 00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22 Requires Level 28 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. Molten Strike + Returning projectiles league start. Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. Skill gem; Artillery Ballista Artillery Ballista Attack, Totem, AoE, Fire, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)% Requires Level 28 Summons a ballista totem that propels a sequence of fiery arrows into the air. Yeah you could prob socket a support that does more damage per projectile reliably. Vaal Venom Gyre is a claw/dagger attack skill that does not deal damage directly, but instead temporarily increases your maximum number of Venom Gyre Venom Gyre Attack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125. Cobra Lash Deadeye Midgame Build Guide Path of Exile 3. So once outgoing and once returning. Now converts 60% of physical damage to chaos damage (from 50%). Divergent Inspiration Support 11%. . I can't tell if this is a bug and I can't tell if they know about it. Supports attack skills. 22 nerf was 60% chance to return with no damage penalty, which is similar to the new gem which is 100% return but with damage penalty. It used to be the meta with Spark ("Spork"). The primary will return after shooting, pierce you and the cast secondaries behind you. . In the case of Ball Lightning which has a lifetime, you'll need to get some projectile speed to notice it return when firing into the void. Therefore if you want to know best uses for the new gem, just go to poe ninja to see uses for the old gem. I have annointed Vengeant Cascade so these return and pass through the boss. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. ). You will see they have fixed duration they travel until disspate (like how freezing pulse works but reversed). Anomalous Returning Projectiles Support. Only one projectile behavior can be applied each time a projectile hits a target. So unless you have some information on whether and why Nimis works differently, I'd assume they're the same projectile. Anomalous Returning Projectiles Support. Both can be used with any projectile skill. Basicly does the returned projectile recognizes the point of origin as the character or the place it is returning from? This happens the same with skills like Spectral Throw, which, even though the projectiles return to you and end up right next to you on the return, end up doing less damage on the return. Cobra Lash has been added to the game. Attack Speed: 50% of base. Projectiles from Supported Skills Pierce all Targets while Returning. This is only 20% more damage. Yesterday we announced Ruthless, a new way for players to make their journey through Wraeclast even more challenging. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. Contents. Vengeant Cascade would allow me to skip 3 (potentially 4 depending on my pathing) points required for Piercing Shots on my Scourge Arrow builds (played both poison and ele stacking) while possibly allowing me to attain a slightly faster. Simplified projectile returning. It is only available by. . You can far better utilize the shotguning projectiles on return than you can on cast. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. Projectiles from Supported Skills Return to you from final target. This means that if you had split, pierce, chain, and fork supporting the same skill, it would first split from the monster, then pierce to it's maximum number of pierces, then fork, then chain to its maximum number of chains. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. This straight up doubles your damage if you aren't already using Point Blank. Projectiles from Supported Skills Pierce all Targets while Returning. Soulrend. Fires charged arrows, which repeatedly travel for a short time before changing direction. "Projectiles from supported skills deal less damage" Sounds the same to. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. yobobly •. Also since the projectiles need to hit something and fail to pierce/fork/chain its completly unreliable to use. Any projectiles that pierce cannot fork, so Fork typically has no effect on skills like Freezing Pulse. 00% Requires Level 8 Launches a fiery projectile high into the air, to drop on a target and deal area damage. It causes projectiles to return and pierce all targets while returning. Being able to drop your totems and hit Vaal Ice Shot for bosses and the league mechanic should mean you can burst them down with speed. Firing projectiles in random directions turns Kinetic Blast into a skill capable of blanketing the entire screen in explosions boosting clear speed immensely. If they pierce/fork/chain, they cannot return on that target (but can on future targets if they don't pierce/fork/chain on those). Advertisement Coins. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. 21, there are some great starter builds that are easy to pick up and powerful to play. Supported skills now have 20% less projectile speed at gem level 1 (from 30%), up to 30% less at gem level 20 (from 49%). Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. PROs. Supports projectile skills. Path of Exile is a free online-only action RPG under development by Grinding Gear. 5% chance to Return to you Supported Skills deal 0. The 1st pod is spawned first, then 2nd pod, etc. Most theorycrafters knew that mucking around with projectiles in PoE would always deliver some nutty interactions, and for one guy (Jung) to open up that can of worms with his own unique (which led the path of Vengeant and Returning proj support) is seriously a long term buff to the health of the game. Explore economy and build overviews for the action role-playing game Path of Exile. Once it's hit one target, a regular projectile cannot hit the same target again. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. 1. 55%+ projectile speed. It is especially good with Poisons. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. Requires Level 38. Path of Exile. Effectiveness of Added Damage: 70–210%. Mechanics. Gem Skill Gems Support Gems Unusual. I'm curious if Holy Flame Totem will work with Flame Wall. Every lightning trap already invests in pierce. It does not grant a bonus to your. The community has had a lot of questions about Ruthless, so today we've gathered the answers to some of the most frequently asked questions. For the passive skill, see Projectile Damage (passive skill). In addition, it increases your Dexterity by 36, but the real value is in its effect on projectiles. The wiki even. Finally we can take advantage of Projectile Speed sources to increase thie hits of our unseen strike skill. Then once your Awakened Vicious Projectiles gets to level 5 (it's currently 2), you will have 28+ million DPS. The Point Blank keystone now causes projectiles to deal 30% more damage to very close enemies (from 50%), dealing up to 30% less damage based on the distance the projectile travels before it hits (from 50% less). For example - Kinetic Blast. - Gives you a chance for an "Additional Return", which feels pretty good in-game. Returning projectiles can hit the same enemy a second time, yes. 5% increased. Projectile Speed: 420 Launches unpredictable sparks that move randomly until they hit an enemy or expire. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. Only one projectile behaviour can be applied each time a projectile hits a target. 21. Level: (1-20) Cost: (8-10) Mana. Corrupted Yes. Nimis - Nimis is excellent, the downside of random direction for fired sparks will have no effect on you, but the returning Projectiles are extremely advantageous - their duration is basically doubled. Supported Attack Skills cannot be used with Melee Weapons Supported Skills deal (32-24)% less DamageWith lesser volley, you can easily hit with 3 returning projectiles. 60 sec Critical Strike Chance: 5. The 3 secondary projectiles is the damage dealing portion of the skill. Adds (10–16) to (45–60) Physical Damage. 15. First thing: Sniper's Mark makes projectiles split at a random angle. Anomalous Returning Projectiles Support. Last league I really wanted to try out this mechanic but I wasn’t able to afford the nimis ring. It causes projectiles to return and pierce all targets while returning. Pvp7 • 6 mo. Chris' post: All projectiles now behave like arrows. No one can survive that. That’s the order. Wiki wiki. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. 1Recipes. Projectiles from Supported Skills Return to you from final target. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. Continue reading "PoE Projectiles. [1] Skills gems that create projectiles usually have the Projectile or. It also doesnt come up in pob at all for me. As for the returning projectiles, we will have to test it in 3. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. Since these pods are not spawned at the same time, the "multiple projectiles cannot hit the same target" is not triggered for the 6th pod. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. However, for some reason it doesn't work with Shrapnel Ballistas at all unless I use Sniper's Mark on the target -- only then the projectiles (that come from Sniper's Mark) correctly return. Only one projectile behaviour can be applied each time a projectile hits a target. Kraxizz. Tag: Support, Projectile. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". In order to also make thorn arrows return, at least 55% total projectile speed is required. That's pretty much as good as supports get. It will then fire projectiles out in all directions from that point, which will travel for a short time. Roughly 3,5x-4,5x Splinters to give a range. Divergent Lightning Trap has a chance for each projectile to return to the trap location, potentially hitting the enemy more than once. If Point Blank is allocated, it is a roughly 1. Less of a problem since one of the returning projectiles should hit. This is a Support Gem. VC was a 100%. At this point, we only know 7 of the new support gems. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. This means projectiles will return if they collide with a target and don't pierce/chain/fork/etc from it, where before they would not have done so. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. . Thank you Mark for explaining it!Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. It can hit something again on the way back, potentially resulting in 2 hits on same target. 5% increased Projectile Damage This is a Support Gem. Anomalous Mirage Archer Support 6%. View Staff Posts Post Reply. Frostbolt is a cold spell that fires a slow-moving projectile that pierces all targets. Most of the blades projectiles just dissappears instead of returning. That's 1+3+9+27 = 40. EDIT: I guess this might also be "if a projectile hits final target and has a chain but cannot chain, it will check for return". Below are all the new and changed gems in Path of Exile: The Forbidden Sanctum. Attack Speed: 120% of base. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Requires Level 4. I have annointed Vengeant Cascade. Cost & Reservation Multiplier: 150%. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. At 0% AoE the skill hits ~56% of the time, scaling up to as high as ~73% at ~130% increased AoE. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). This skill cannot be Triggered. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and provided. The returning projectiles also fly past our character and can hit enemies behind us,. This is with Wilma's, the stacks would get out of control. I know shotgunning (hitting multiple times with the same cast/attack upfront) is something a skill either can or. Cost: 5–7 Mana. Only one return projectile from Lightning Trap can hit. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. This was made possible in 3. Jul 27, 2011 - Sept 30, 2018. The projectiles will return if they hit a target and do not pierce/fork/chain from them. Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Projectiles from Supported Skills deal 61% less Damage while Returning. Eye: The large "main Projectile" you fire, where the small ones fire off Splinters: The smaller projectiles that fire from the eye The numbers on eow seem dissappointing at first: You have to hit multiple splinters in a single cast for the spell to be better than for example freezing pulse. With an aim of doubling the projectile speed . Gameplay. This unique feature of Ice Spear makes it ideal for damaging distant targets, but at the same time. 0. After traveling a short distance the projectiles enter a second form. With awakened fork allows for projectiles that have forked to fork again. You can test this quite easily on an area that has 2 bosses by having lmp. You. Stay sane, Exile! Path of Exile 3. I have a nice bow with an open prefix that I could add this mod to. I believe the same happens with chain, but in a different way. Nimis is a ring for level 48 characters that will boost your lightning resistance by 28%. Supports projectile skills. Added a new Dexterity Support Gem - Returning Projectiles: Supports Projectile Skills. Cost & Reservation Multiplier: 150%. We now take our 158277 corpse life and multiply it by 3. From my testing this only applies to the outgoing projectiles, which split off in different directions, then reorient back toward the player at the end of those trajectories. When it collides with something it will shatter,. Yes and no. 00 sec Can Store 1 Use(s) Cast Time: 1. The last Unique that's been discovered by the community was designed by a. Will sub-projectiles created by split/fork/chain count towards this? F. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. That being said projectiles returning is always the last step so chain would not work again after a return. Effectiveness of Added Damage: 240%. IS deals little to no damage at close range (sortof) so you basically only dealing damage with returning projectiles which is the same if you put totems far from target. Locus Mine throws mines out in an arc towards your cursor, and fires projectiles at or towards the player character's location. (50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions. Some gameplay situations become very difficult without the. . Yesterday we announced Ruthless, a new way for players to make their journey through Wraeclast even more challenging. It does not grant a. Then Path of Exile 2 looks to be much easier for new players to jump into while still maintaining the difficulty and depth of the Path of Exile sandbox. PoE Nimis: what it is. This means that on. 7. 16 Scourge League. Deals (7–949) to (10–1423) Physical Damage. Multiple projectiles emitted at exactly the same time can no longer hit the same target. Divergent. [3. Effectiveness of Added Damage: 240%. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash exploding projectiles sequentially over the surrounding area for a. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. This makes a total of 272% increased Corpse Life. Stay sane, Exile! Path of Exile 3. HoldMySoda i7-13700K | RTX 4070 Ti | 32GB DDR5-6000 • 20 hr. However, for POE 3. Fires a returning projectile that can be caught. +(20-30)% to Lightning Resistance +(30-50) to Dexterity. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Now all effects that cause projectiles to return do so in any case that they can. 5x multiplier because returning projectiles count the total traveled distance so it would be dealing much lower damage than the outgoing projectile. A projectile can chain from 1 target to the other as a secondary projectile, while a primary projectile also hit it. Nimis. 5% increased Projectile Speed This is a Support Gem. Only one projectile behaviour can be applied each time a projectile hits a target. You can probably do dex or int stacking. PoE Projectiles 3. Projectiles cannot chain back to a target it has already hit. Soulrend Chaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0. Adjustments made for more self-comfy. ago. . POB: build concept is not originally from me (Please see AZsrr Youtube channel). Path of Exile Wiki editing functions. Base duration is 2. GMP + LA + Return => 5 projectiles go out, 5 projectiles return. vengeant cascade is op in the current state. Skill functions and interactions. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. 98 seconds, 40. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Incidentally, projectiles have different lists of enemies hit that prevents shotgunning and chaining to the same enemy for before and after they started returning. ninja is not affiliated with or endorsed by Grinding Gear Games. This means that if a skill is. A set of projectiles that are created simultaneously - including ones that were split off or forked - shares a collision list, and a separate collision list for returning. Requires Level 38. When something returns to you, it only aims at your position at the time it returns and then continues in that direction even if you move. (50–75) % increased Physical Damage. Skill functions and interactions. Soul Gain Prevention: 8 sec. Because either the projectile will wanish on end of the track or hit a wall, and walls dont proc it. PoE Projectiles 3. Raine_Live. net Kraxizz. Manni is a Path of Exile veteran who has been playing and streaming the game for many years with thousands of. This is especially possible as Hydrosphere Hydrosphere Spell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0. Tora's level 7 mod "Attack Projectiles return to you". They disappear if they reach a distance of over 150. 5% increased Projectile Speed This is a Support Gem. Now, this interaction noticeable works as expected most of the time, and the projectiles are returning to you. Fork Support is a Support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. 22] Returning Projectiles CoC Ice Spear Build | Occultist | Ancestor | Path of Exile 3. For example, with Greater. Server: PC, Xbox One, PS4. Returning Projectiles Support Support, Projectile. Effectiveness of Added Damage: 62–78%. 'Return' is a projectile mod that comes after all the other ones - split, pierce, fork and chain. Cast Time: 1. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . 1% increased Projectile Speed Place into an item socket of the right colour to gain this skill. Returning projectiles support does not work with frost blades. ago. telehax • 9 yr. Projectile behaviours do not interfere with another but occur in sequence (unless they always pierce, in which case the behaviours after pierce are never. Targets can be hit once on the way out and once on the way back, however, the specific target they return from is only hit once. Log In Create Account Contact Support. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. We have several high profile Path of Exile players that rather publish under a general name as PoEVault than use their own name. 16% reduced Attack Speed to 16% increased Attack Speed. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. Supports projectile skills. This can only be done with the hydrosphere gimmick. When using Ice Spear or Ball Lightning with the Weapon Tree mod, the projectiles will return when they either hit a wall or reach the maximum projectile distance. Returning projectiles that were created at the same time still share a collision list for returning, they just have a separate list for their first portion and the return. Added a new Dexterity Support Gem - Slower Projectiles. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. 22, Cobra Lash’s projectiles deal damage twice at the cost of 61% lower damage output on the return. 22, Lightning Trap Saboteur. Path of Exile Wiki editing functions. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. Cost & Reservation Multiplier: 150%. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. Fork Support. ) (Returning Projectiles is a new support gem in 3. 38=5. In 3. Fires a returning projectile that can be caught. It is REALLY important that if you plan to play (or criticize :P) this build, you watch the attached video!Functionally, the skill's DPS scales with cast speed as if the gem itself granted 135% increased cast speed. Cremation is a spell that explodes a corpse, turning it into a volcanic geyser that rapidly creates projectiles that explode for fire damage. Gem. " Previously the node required you to hit something to proc the return behavior. Nimis changes for 3. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. 3) x 0. Attack Damage: 38–44% of base. ex main arrow flies 100 units, then forked. Consume a Steel Shard to fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. 60% from a perfect Ashes of the Stars. Returning Projectiles Support is not implemented properly in PoB. 3. The Strike Skills target 1-2 additional nearby Enemy mod allows us to hit with both our melee strike and projectiles. 46 so about 5. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Any projectiles that pierce cannot fork, so Fork cannot support skills like Freezing Pulse and. Thanks to this, I think it's the best single trap. Tornado Shot is the same as before. Tag: Support, Projectile. That's what I get for thinking about this at 4am. Main returning projectile (1) does 150% damage (100 going, 50 return), so 50% more damage Sniper's marks (4) does 50% more damage from returning (goes out at full strength but does not hit, returns at 50% strength) for another 200% more damage. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 21 Starter Builds - Top 5 Path of Exile Crucible League Builds for Beginner 2023; News Category. Payment: PayPal, Skrill, Cryptocurrencies. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. Mechanics. Fork has third priority for projectile behaviors, preceded by #1 Split, #2 pierce, and followed by #4 chain and #5 return. (2–75) to (3–113) Added Fire Damage. 5% increased Projectile Speed Projectiles from Supported Skills have 0. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Returning Projectiles is a very strong mechanic for Lightning Arrow because the returning projectiles can hit the same enemies that we already hit again, essentially acting as a multiplier to our total damage and doubling our Life gained on hit. 12:15 AM · Mar 31, 2023. 96% from a Level 5 Awakened Enhance socketed in a +2 Viridis. Note that this modifier also applies to Spells. Path of Exile: Trial of the Ancestors added 14 new support gems. Now all effects that cause projectiles to return do so in any case that they can. Whereas in an open area like Sirus arena, the projectile returns in a short time. Projectiles which. [1] Skills gems that create projectiles usually have the Projectile or Bow gem tag. Projectiles from Supported Skills Return to you from final target.